AI Insights · Timothy · July 2024
Top 5 Slime Games on iOS in Chile for Q2 2024
Explore the performance of the top 5 slime games on iOS in Chile during Q2 2024, based on data from Sensor Tower. Discover trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 slime games on the iOS platform in Chile showcased varied performance metrics in terms of downloads, revenue, and active users. The data, provided by Sensor Tower, reveals intriguing trends for these popular applications.
World of Slime Simulator Games from Solid Apps INC witnessed a fluctuating revenue stream throughout Q2. It started at approximately $400 in the first week of April and ended at around $280 by the last week of June. Downloads were minimal, with occasional peaks such as 9 in the week of June 10.
Fluid Simulation by Pavel Dobryakov experienced sporadic revenue, beginning with $190 in the first week of April and spiking to $170 in the last week of June. Download activity was similarly inconsistent, with occasional single-digit figures, peaking at 6 in the first week of April.
Dramaton LTD's Bruno - My Super Slime Pet showed a more stable performance. Revenue hovered around $10-$30 weekly, while downloads saw a significant increase, reaching a peak of 79 in the week of June 17. The app also maintained a steady increase in weekly active users, culminating at 522 by the end of June.
Super Slime - Black Hole Game, published by Supercent, Inc., saw impressive download numbers, with a peak of 684 in the last week of April. Despite lower revenue figures, the game maintained robust weekly active users, although it showed a decline towards the end of the quarter, dropping to 1.8K in the final week of June.
Finally, Goo: Slime simulator, ASMR by Exomind LTD had a relatively low revenue stream, generally around $3-$5 weekly, and minimal download activity throughout the quarter.
For more detailed insights and data on these applications, visit Sensor Tower.